Building Procedural Hex Worlds with WebGPU
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A high-performance procedural island generator using Wave Function Collapse and WebGPU to create logically connected 3D hex maps.
Algorithmic techniques for creating content automatically, such as terrain, maps, textures, and game worlds, using rules, noise functions, and mathematical structures like Voronoi diagrams.
A high-performance procedural island generator using Wave Function Collapse and WebGPU to create logically connected 3D hex maps.

Civ VII now uses Voronoi-driven maps for more natural, varied worlds, with new options, preserved balance, and strong modding support.

Multi-scale noise plus a topological mountain distance field, blended smartly, produces realistic island elevation ready for hydrology.