
Still Wet: Painting with AI Reasoning and Code
AI models simulate the physical process of oil painting through code, revealing shared patterns and preferences in their interpretation of classical art styles.
Algorithmic techniques for creating content automatically, such as terrain, maps, textures, and game worlds, using rules, noise functions, and mathematical structures like Voronoi diagrams.

AI models simulate the physical process of oil painting through code, revealing shared patterns and preferences in their interpretation of classical art styles.

An AI-driven pipeline for generating high-fidelity, browser-native 3D digital twins of real cities using open data and Three.js.
A technical deep-dive into the evolution of Poisson disk sampling, from Bridson's classic efficient algorithm to modern deterministic and optimized variations.

A hierarchical, recursive approach to Jittered Voronoi diagrams that efficiently generates natural-looking fractal boundaries.

Creativity is an iterative process fueled by persistent work and self-imposed constraints rather than a sudden state of inspiration.
A high-performance procedural island generator using Wave Function Collapse and WebGPU to create logically connected 3D hex maps.

Civ VII now uses Voronoi-driven maps for more natural, varied worlds, with new options, preserved balance, and strong modding support.

Multi-scale noise plus a topological mountain distance field, blended smartly, produces realistic island elevation ready for hydrology.