Interactive Shader That Reveals Your Fovea’s Footprint
A procedurally animated shader makes motion visible only near your gaze point, letting you see the size of your fovea.
A procedurally animated shader makes motion visible only near your gaze point, letting you see the size of your fovea.

Use black-and-white pixel patterns to fake shades—ordered via a threshold map—so fewer colors can still look like many.