AR Fluid Sim That Collides with Real Objects
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An AR-style setup lets a fluid simulation collide with real objects by aligning a webcam feed—filtered to avoid feedback—with the digital solver.
Computational modeling of fluid dynamics including liquids, gases, and smoke, using techniques like Navier-Stokes solvers, lattice Boltzmann methods, and wind-tunnel models for real-time or offline rendering.
An AR-style setup lets a fluid simulation collide with real objects by aligning a webcam feed—filtered to avoid feedback—with the digital solver.